Friday, February 27, 2009

TRESE 3000




3000 copies.

It’s not exactly enough to be considered a national best-seller, but it’s a big deal to me (and Kajo) since it’s the first time we’ve ever done anything that sold more than 500 copies.

It was such a big surprise when Nida, our publisher, told me that TRESE Book 1 had already sold 3,000 and is now on its second printing. (And Book 2 has already sold 1,000 copies.)

Thanks to all the comic book store owners, book store managers, and most especially to all readers.

Me and Kajo are still working on Book 3. It’s a bit delayed, we know, but we just want to make sure you have as much fun (and feel as much fear) when you read Case #9 to 13. We hope it’ll be worth the wait.


For the ones who are still trying to hunt down for their own copy of TRESE, it is now available in the following stores:

Best Sellers
Comic Odyssey
Comic Quest
Fully Booked
National Bookstore
Pandayan Bookstore
Powerbooks

If your local branch or favorite bookstore/comic book shop doesn't have copies, just go to their customer service counter and give them the following information:

1
TRESE: MURDER ON BALETE DRIVE
Published by Visprint
Authors: Budjette Tan & KaJo Baldisimo
ISBN: 971-92574-7-4

2
TRESE: UNREPORTED MURDERS
Published by Visprint
Authors: Budjette Tan & KaJo Baldisimo
ISBN: 971-92574-9-0

Tell the bookstore that they can reach Visprint via:
http://visprintpub.blogspot.com/
book_inquiry (@) visprint.net

Hope this makes it easier for you to find copies of TRESE.

Many thanks!


Tuesday, February 24, 2009

Twittering about Breaking into Comics

Originally posted by Marvel editor C.B. Cebulski at: http://twitter.com/CBCebulski

Every year, [the] same "writer" tells me how he's better than Bendis, and same "artist" can't understand how Bachalo gets work over him. No, seriously, I heard "I deserve..." and "I'm just as good as..." maybe 5 or 6 times at NYCC from writers & artists looking for work. This has been going on for four years now, con after con, and neither has broken into the top five publishers in that time. I wonder why?

And just to clarify, while I meet and talk to writers, I can't read pitches & proposals or discuss stories. My job is to find artists only.

Oh, I'm not venting, just trying to head off any potential confusion. Don't want people pitching me when they shouldn't be. Hope that helps.

Ultimately, it's the editors who hire the writers & artists. They choose the talent on their books.

Disturbing but eye-opening fact: No writer or artist has been hired through a cold submission mailed into Marvel in recent memory.

Upon intense review, we discovered that almost all new talent hired by Marvel over the past five years has come through "word-of-mouth".

"Word-of-mouth" extends beyond comics: novelists, screenwriters, video gamers, bloggers, designers, illustrators, poets, painters.

…this old adage is still the most apt: "The best way to get published by Marvel and DC is to get published elsewhere first."

Never limit yourself. Comics is a medium without boundaries. Explore all options available to you in this glorious form of storytelling.

There are pros and cons to both creator-owned and work-for-hire comics. I always recommend balancing both, if possible.

Why would you want to work-for-hire? Simple... Desire! You have to WANT to work on Marvel/DC/DH characters.

Never write for the money.

A good writer is a good writer. A good artist is a good artist. Talent is talent no matter where you find it.

Advice for new writers? Be realistic, start small. No major comic publisher will hire you for a mini or run on a book as your first gig. You're better off pitching 8 or 11 pagers or one-shots. Anthologies, back-ups and fill-ins are where many new voices are being tested now. And as for pitches, I'd keep them to one page. Tagline, high concept, and a full overview with the beginning, middle & end. Less is more.

Advice for artists? Start a blog. It's the best way to get your work looked at. Picasa, Deviant Art and flickr are impersonal and bulky. Keep click-thrus to a minimum. With a blog it's just one click and the editor can simply scroll down & see everything you have to offer. And blogs are easily updated and personalized, which will let more of your individuality and voice come through along with your art.

Read anything you can get your hands on: MCP, Astonishing Tales, Popgun, 24/7... see what other writers/artists are doing in short stories.

Sorry if some folks don't like what I'm saying here, but it's the honest truth. It's not as easy to break into comics as people think.

Use message boards/websites/blogs to find out about other people's pitching/submissions experiences. There's a lot of info out there.

Know who you are pitching to. That's very important. If you follow the industry, you should know what kind of book editors work on/like.

Monday, February 23, 2009

making your last comic book

Comic book writer Brian Michael Bendis talks about …

MAKING YOUR LAST COMIC BOOK:
I’m always amazed by the people who work so hard to get here [a job in Marvel], or so lucky to get there. It takes an insane amount of work to get there and when they get there and they start bucking around, they start diva-ing it up and get high and mighty and totally forget … [you have to remember] what job you have in comics, someone else had that job before you.

Settle down!

And work!

Now is the time to do the work of your life.

Now is the time to express yourself like no one else has ever done.

You should [write or draw this comic book] like it’s your last, like you’re going to be fired after this. And I do this.

Remember … someone else had this job and someone else will have it after you. It’s up to you how long you can keep it.

Big name people –BIG NAME PEOPLE—cannot get work because they act the fool.

PROMOTING YOUR WORK:
Just getting the book out … just birthing it to the world… is not enough. They think the whole world is somehow looking at them. [What you] really have to do is get out there and hustle –hustle your butt. No matter what level you are in the charts. You see Springsteen’s out there. He’s hustl’n. He’s not just there pretending to be the god of rock. He’s been runnin’ around [promoting his new album]. You just gotta hustl’ brother! If you really believe in [your work] … if you think there’s an audience for it … go find that audience.

You think you’ve [promoted it] a million times and it’s enough? It’s not enough. You’ve got to promote something until you’re sick of the sound of your voice. And if you don’t want to do that, then find someone else who will do that for you. If you really want to make sure you’re heard and if you’ve got something you’re really proud of, you really gotta hustle—LOUD!


These are excerpts from the podcast Word Balloon, hosted by John Siuntres.
You can download the complete episodes at:
http://wordballoon.blogspot.com/search?q=Bendis+Tapes

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